The rolling starts in the Daytona class were pretty gay, but overall I thought the races were pretty fun to watch, some real good battles with guys like Martin Cardenas, Jason DiSalvo, and Danny Eslick.In short, DMG has pushed all the factory support out and they are trying to NASCARize motorcycle racing.
The whole safety car/safety bike idea is pretty lame too.The rolling starts in the Daytona class were pretty gay, but overall I thought the races were pretty fun to watch, some real good battles with guys like Martin Cardenas, Jason DiSalvo, and Danny Eslick.
The American Superbike series was pretty lame though, I hate watching Mat Mladin destroy everyone.
hey privateers get my attention even more. these are the guys that leave their jobs to travel to the race and battle it out with teams with 70 times the budget.
it's still anyones sport where anyone can come race.
not like it is with sbk and motogp where you need at least a few million dollars to race.
No there success is based off of one man figuring out how to market himself to the public and NASCAR benefitted from it. You also had the whole indy car fallout about the same time NASCAR made its ride from redneck to the all american motorsport. NASCAR has been lucky to be where they are and will probably stay there due to a lack of decent competition but I was not at all impressed with what had been done with the AMA stuff I saw.The success of NASCAR shows that these guys know what they are doing regarding the media.
Yeah, my head is still hurting from that.Still, this was all discussed at length a year and a half ago...right JK?
...Wow...a hell of a post...To understand the DMG approach to racing, you have to understand the NASCAR approach to racing. The briefest possible summary: Competition is bad. It is undesirable in racing because there are winners and losers.
As in most of life, the outcome of a race is the sum of many, many micro-factors. On a given day, car, driver, strategy, and luck will favor one or a few teams, and they will shit on others. These differences usually reveal themselves well before the checkers fly, and it becomes clear who the racing gods favor that day. Racers themselves understand this and use the motivation of a bad day to turn things around. A win after a long season (or career!) of learning, developing, and working hard to improve finishing position is sweet indeed. Some say that kind of victory is the best reward racing has to offer.
But not everyone sees it that way. Spectators (though not fans) don't want to see a "parade" where the race is pretty much decided halfway through. Nor do TV syndicators, who want to keep eyeballs glued to the screen from beginning to end. Nor do team sponsors who might find themselves out of the limelight too often to justify the expense. So something must be done about this bloody competition that reveals who rules and who drools.
What is needed is randomness: a bunch of cars circling the track without that pesky component of human skill stratifying the field. Cars must be as equal as possible. Eliminate the possibility of engineering a better machine--even in details as seemingly minor as spring rates and differential ratios. Where technical skill can be applied, the ugly possibility of inequality looms.
Reduce the contribution of driver skill. The combination of cars with limited performance and tracks that don't seriously test their acceleration, deceleration, and cornering negates a driver's ability at the edge of the performance envelope. Less skill required, more randomness.
Add the wildcard factor of pit stops. A random element unrelated to actual racing, they tend to shuffle the running order and relieve boredom.
Finally, when all else fails, throw the yellow for phantom "debris". In spite of all the anticompetitive rules, sometimes it all comes together for one or two teams, and they run away from the field. That will not be permitted. Throw the caution. Pack them up again. Keep as many as possible on the lead lap. Force pit stops that just might go wrong for the leaders. Give other teams a chance to make car adjustments. Re-equalize the field.
After hours of random pulling ahead, falling behind, and lead-swapping, it comes down to a photo finish, and someone ekes out a millisecond win. And the TV guy says: "Wow! What a race! After 500 miles of intense competition, the margin of victory is half a fender!" In fact, there was very little competitive about it. The finish was the product of 50 years of experience in suppressing competition for 499 miles, and then letting it all hang out for the final 30 seconds.
I think that's the vision DMG has for US motorcycle racing. I doubt they can pull it off. They'll try real hard to force motorcycles into the same mold and ruin the sport in the process.