Quote:
Originally Posted by Ozy
Oh shit, i'm thinking of Vampires.
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Yeah, zombies require physical disintegration of the brain/control system (brainstem, spine, etc).
Also, a solid perimeter, if you are thinking of a defensive position, is not a great idea. Sooner or later, the sheer numbers will overwhelm you.
First Step: Identify likely approach vectors. Zombies tend to work in straight lines, so look at line-of-sight approaches from local graveyards, medical research centers, hospitals and population centers (cities, etc).
Second Step: Construct natural barriers that will tend to hem in the zombie horde. Tree trunks, boulders, old cars, etc work well for this. You want to try to collimate the zombies.
Third Step: Attach fragmentation devices along the zombie corridor. Claymores are great if you can get them, but more likely you will need to improvise. Steel ball bearings can be salvaged from junkyards or sourced from local bearing distributors (or McMaster-Carr). Tannerite may be adequate as a propulsion medium, gun powder probably would not work so well in an unconfined state. You want the frag devices a little above typical zombie height, pointing slightly downward. This should create adequate pulping of the cranium, brainstem and upper thorax region.
Fourth Step: Tiger pits - keep the dirt mounds nearly with a dozer handy. Zombies fall in, then buried. This will not kill them, but it should slow them down.
Fifth Step: Fire is your friend, learn to make napalm. Pressurized drums will make good flamethrowers.
Sixth Step: At this point, I assume your perimeter is breaking down and zombies are still approaching. Time for shotgun work.
Last Step: Bug Out. Hit the switch on your last line of defense, oil/gas drums buried in the kill zone. While the zombies burn, head to your bugout vehicle and move on to the next holdout.
Repeat until zombies are gone.